My journey through this course had me re-imagining how a course can work. Instead of the ‘normal’ ho-hum way of doing things with grades and deadlines, we focus more on accomplishments and outcomes. Ok, maybe this is a bit of an exaggeration but the intent is true enough. Students participating in a gamified course earn XP (experience points) that correlate directly with their accomplishments. In other words, they earn for what they do instead of lose for what they don’t. If you’ve been following along with me through my journey, this isn’t the first time you’ve seen gamification. I’ve been at this for a while and was very excited to take this Quest-based learning course. I really felt that it was the final piece that my course was missing. Throughout the semester, we used a program called Rezzly to build an online platform for our quest based courses. You can check out the video I created to showcase my course here:
This week in EDTECH564 Gamified Augmented Reality and Mobile we looked at VR headsets and available apps. Back in the spring I cleared a bunch of generic headsets on clearance from a local store’s shelf so I had a headset available. I have found that since the headset is generic, it didn’t have any selection mechanism in it. After tinkering unsuccessfully for a bit I ended up caving and buying a separate hand controller which went a LONG way in enhancing the experience. The apps I chose to review for the weeks assignment covered games as well as educational content. I was most impressed with Discovery VR in experience quality. I think that there are lots of ways an app like this can be incorporated into existing lessons. After looking at the educational stuff, I really wanted to see what the games are like. I ended up spending a bit of time playing Pac Man VR and found it quite entertaining. Since looking at the PacMan app, I have shown it to students, friends, & family and they all have loved it. In fact, at a picnic, I gave a viewer away to an enamored friend who ended up spending the night downloading games himself.